Dissolve Effects with PolyFX & Jiggle Deformer (C4D)

Today, we’re diving into a creative and highly controllable way to build a disintegration effect in Cinema 4D without relying on particles.

The disintegration effect is ubiquitous in motion design and visual effects, from character blurring in films to abstract transitions and logo reveal. You may have seen similar effects created using particle systems or complex simulations, but those methods are sometimes difficult to control or fine-tune for professional design work.

In this tutorial, we explore a clean and procedural way to create a disintegration effect in Cinema 4D using MoGraph PolyFX and the Jiggle Deformer – no particles required. By combining Fields, Plain and Random Effectors, and Simulation Forces like Turbulence, we gain full control over how an object breaks apart and moves over time.

This workflow is flexible, art-directable, and perfect for motion design, abstract visuals, and cinematic VFX. If you’re looking for a powerful alternative to particle-based disintegration, this technique is a great addition to your Cinema 4D toolkit.

Let’s get started with VFXRendering!

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